Cooperation and punishment

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Put people in a repeated public-goods game and contributions start high, then slide toward zero as the cooperative give up on the free-riders. Give them a way to punish, even at a cost to themselves, and cooperation springs back to life.

Cooperation and punishment

The commons lesson predicted zero contribution. Real groups start out generous, then unravel, exactly as free-riding erodes trust. The twist experiments reveal: let players pay to punish free-riders, and cooperation climbs back up, even though punishing is individually costly.

From earlier lessons
Two quick ones before we start.

In the public-goods game, the selfish contribution is...

A conditional cooperator contributes...

Predict, then play

Four players contribute to a shared pot. One starts as a free-rider. First play without punishment. Then enable it, choose how many costly punishment points to buy, and compare your payoff with the free-rider’s.

Exhibit 1  Repeated public goods, with and without costly punishment
What happens to contributions when players can pay to punish free-riders?

Why did that happen?

Take a guess, then reveal the reason

Most people are conditional cooperators: they give if others do. A few free-ride, and each round the cooperators see themselves exploited and lower their giving to match, so contributions spiral down. Punishment breaks the spiral. Even though paying to dock a free-rider costs you and helps everyone (a second-order public good), enough people do it out of a taste for fairness that free-riding stops paying. Contributions recover, sustained by a threat that standard self-interest says no one should carry out.

The math

The stage game is the usual linear public good: with n=4n = 4, endowment 2020, and multiplier 1.61.6, the marginal per-capita return is 0.4<10.4 < 1, so contributing $1 returns only $0.40 to you. The dominant contribution is 00, yet all contributing fully would give each $32 versus $20 from hoarding, since the total return on each dollar, 4×0.4=1.64 \times 0.4 = 1.6, exceeds 11.

Definition, conditional cooperation and punishment

Experimentally, contributions start around 40 to 60 percent of the endowment and decay over repeated rounds without punishment, as conditional cooperators withdraw in response to free-riders. Adding a costly punishment stage (pay 11 to reduce a free-rider’s payoff by 33) reverses the decay: contributions rise and stay high. Punishing is itself a public good (it benefits everyone but costs the punisher), so pure self-interest predicts no punishment; that people punish anyway is the behavioral finding.

The standard theory has two failures here: it predicts zero contribution from the start (real groups begin generous) and no punishment (real people punish). Both gaps are explained by social preferences: conditional cooperation and a willingness to sacrifice to enforce fairness.

Work it out

Why punishment sustains giving

Contributing $1 grows the pot by $1.60, split four ways, so $0.40 comes back to you: a private loss of $0.60, and the money-maximizing choice is $0. Without enforcement, conditional cooperators watch the free-rider keep everything and cut their own giving to avoid being suckers, and contributions decay toward zero.

Now let a player pay $1 to cut a free-rider’s payoff by $3. The game shows both sides of that transaction: the punisher’s payoff falls by the amount spent and the target’s falls three times as much. Its bot then raises next-round contribution by a disclosed response rule. That response illustrates the experimental pattern; it is not derived as a Nash equilibrium of the stage game.

Key idea

Key idea

Without enforcement, cooperation in a public good decays as free-riders erode trust. Costly punishment, which self-interest says no one should undertake, revives and sustains contributions in real groups.

Check yourself

Check yourselfapply
Without punishment, contributions in a repeated public-goods game tend to...
Check yourselfanalyse
Why does standard self-interest predict that no one will punish free-riders?
Check yourselfbrings back: public goods
How does this refine the commons prediction of zero contribution?

Sources

  1. Fehr, E., and Gächter, S. (2000). Cooperation and punishment in public goods experiments. American Economic Review, 90(4), 980-994.